DRC CHESS

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Advanced Chess System

Introducing Advanced Chess System - A fully synchronized chess experience with multiplayer matches, configurable AI opponents, animated players, spectator displays, and immersive 3D gameplay. Bring realistic chess matches directly into your FiveM server!

Preview

Preview Video -- not yet made

Key Features

Multiplayer Chess

  • Play against other players
  • Fully synchronized chessboard and pieces
  • Automatic player seating
  • White and black player assignment
  • Spectator support
  • Synchronized move history
  • Check, checkmate and stalemate detection
  • Resign and draw options
  • Board reset requiring both players’ approval

AI Opponents

Three configurable difficulty levels:

  • Easy - Suitable for casual players
  • Medium - Balanced gameplay
  • Hard - Stronger and more strategic AI

Additional AI features:

  • Random configurable NPC models
  • AI NPC automatically sits at the table
  • Animated AI moves
  • Identical move timing across all difficulties
  • Fully synchronized AI matches

Realistic Chess Gameplay

  • Complete legal chess move validation
  • Castling
  • En passant
  • Pawn promotion
  • Captured piece tracking
  • Smooth physical piece movement
  • Selectable and highlighted legal moves
  • Check and capture indicators
  • Interactive 3D chess pieces

Immersive Animations

  • Custom sitting animations
  • Move animation when a player performs a turn
  • Automatic return to idle animation
  • Animations for both players and AI
  • Configurable animation duration
  • Players remain correctly positioned on chairs

Spectator DUI

  • Floating live match display above the table
  • Automatically faces nearby spectators
  • Displays the complete board state
  • Shows player names and current turn
  • Recent move history
  • Distance-based loading for better performance
  • Automatically removed when the match ends

Advanced Camera

  • Dedicated chess camera
  • Configurable height, distance and field of view
  • Camera orientation based on player side
  • Mouse wheel zoom
  • Clear view of the complete board
  • Smooth camera transitions

Sound Effects

  • Spatial chess move sounds using xsound
  • Configurable volume and hearing distance
  • Sounds originate directly from the chessboard
  • Automatic sound cleanup
  • Nearby players can hear performed moves

Interaction Support

Multiple interaction systems supported:

  • Target
  • TextUI
  • 3D Text

Supported target resources:

  • ox_target
  • qb-target
  • qtarget
  • Automatic target detection

Framework Support

  • Standalone
  • ESX
  • QB-Core
  • Automatic framework detection
  • All framework integrations are separated from the main chess logic

Configuration

  • Simple table creation using vec4
  • Shared table and chair layout
  • Per-table layout overrides
  • Configurable seating offsets
  • Configurable camera
  • Configurable AI difficulty
  • Configurable NPC models
  • Configurable animations
  • Configurable spectator DUI
  • Configurable sound effects
  • Debug placement tools

Example:

Config.Tables = {
    vec4(338.5125, -1630.5292, 97.9960, 142.53),
}

Core Functions

  • Play against another player
  • Play against AI
  • Move and capture pieces
  • Highlight legal moves
  • Promote pawns
  • Offer or accept a draw
  • Request a board reset
  • Resign from a match
  • Spectate active games
  • View move history
  • Synchronize ongoing matches after reconnecting

Unique Features

  • Physical animated chess pieces
  • Live spectator display above the table
  • Three AI difficulty levels
  • Animated player and AI turns
  • Spatial move sound effects
  • Complete multiplayer synchronization
  • Simple vec4 table configuration
  • Standalone architecture
  • Advanced in-game placement tools

Dependencies

  • ox_lib
  • drc_chessprops
  • xsound

Optional interaction dependencies:

  • ox_target
  • qb-target
  • qtarget

Optional frameworks:

  • ESX
  • QB-Core

DRC CHESS

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